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Energy

No energy, no production: power plants, solar cells and thermosolar at a glance – and why an energy deficit slows down all mines.

Energy is not stored – it is produced and consumed at every moment. Each planet has its own energy balance: the mines and the Blast furnace consume energy, while power plants and solar cells supply it.

Energy sources

  • Fusion plant: the basic supply of every planet. It needs no fuel and delivers more energy with every level.
  • Solar cells: these small units in orbit are built in the Weapons factory and use no building fields. How much energy each cell delivers depends on the planet's temperature – the warmer, the more. The exact values are on the solar cells page. Because solar cells are units stationed on the planet, they can be destroyed in an attack.
  • Thermosolar plant: delivers a lot of energy but constantly burns Spice. It is only unlocked with Energy technology level 4 and Spice mine level 6, and it is only worth it if you have Spice to spare – many players skip it entirely.

Energy technology increases your total energy production by 1 % per level – on all planets at once.

Surplus energy

Energy your buildings do not use is not lost: it charges the Teleporter and fills the particle storage of the Particle cannon and Particle shield. If you want the teleporter to charge faster, you can throttle individual mines under Economy.