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Teleporter

Moves your fleet and its cargo to another of your planets with zero flight time – powered by particle energy.

Teleporter

The Teleporter only connects your own planets, not asteroids. There must be a teleporter on both the start and the target planet. It requires Teleportation level 6 and the Microsystem accelerator at level 2 – which makes it a building for the later game.

Every level expands the particle storage by 50,000. It's charged with surplus energy that you assign to the teleporter on the Economy page. A jump uses particles in both teleporters – the farther apart the planets are (counted in galaxies), the more. Within the same galaxy it's cheapest. So higher levels mean more range.

Here's how: once the teleporter has at least 50,000 particles, activate it on the building page. Then pick your target planet in fleet commands and choose the “Teleport” mission. The fleet can take resources along up to its cargo capacity and needs no spice for fuel.

Background

Teleportation is only possible when a so-called portal is used, and the only way to open such a portal is to use a teleporter. The basic idea of teleportation is based on black hole research: A sudden interruption in the energy supply creates a connection between two points in the universe with the same type of resonance. That's why a resonance generator is immediately brought to each planet by a colony ship. The resonance generator has a short range which only makes it possible to teleport between solar systems. Teleportation can only be carried out between your own planets.

Levels at a glance

LevelPig ironMetalKryptoniteSpiceBuild time
1100,000140,000150,00050,0009 h 15 min
2200,000280,000300,000100,00018 h 31 min
3400,000560,000600,000200,0001 d 13 h 2 min
4800,0001,120,0001,200,000400,0003 d 2 h 4 min
51,600,0002,240,0002,400,000800,0006 d 4 h 8 min
63,200,0004,480,0004,800,0001,600,00012 d 8 h
76,400,0008,960,0009,600,0003,200,00024 d 16 h
812,800,00017,920,00019,200,0006,400,00049 d 9 h
925,600,00035,840,00038,400,00012,800,00098 d 18 h
1051,200,00071,680,00076,800,00025,600,000197 d 12 h
11102,400,000143,360,000153,600,00051,200,000395 d 1 h
12204,800,000286,720,000307,200,000102,400,000790 d 2 h
13409,600,000573,440,000614,400,000204,800,0001,580 d 5 h
14819,200,0001.15 B1.23 B409,600,0003,160 d 11 h
151.64 B2.29 B2.46 B819,200,0006,320 d 23 h
163.28 B4.59 B4.92 B1.64 B12,641 d 23 h
176.55 B9.18 B9.83 B3.28 B25,283 d 22 h
1813.11 B18.35 B19.66 B6.55 B50,567 d 21 h
1926.21 B36.70 B39.32 B13.11 B101,135 d 19 h
2052.43 B73.40 B78.64 B26.21 B202,271 d 14 h
21104.86 B146.80 B157.29 B52.43 B404,543 d 4 h
22209.72 B293.60 B314.57 B104.86 B809,086 d 9 h
23419.43 B587.20 B629.15 B209.72 B1,618,172 d 19 h
24838.86 B1.17 T1.26 T419.43 B3,236,345 d 15 h
251.68 T2.35 T2.52 T838.86 B6,472,691 d 7 h
263.36 T4.70 T5.03 T1.68 T12,945,382 d 14 h
276.71 T9.40 T10.07 T3.36 T25,890,765 d 4 h
2813.42 T18.79 T20.13 T6.71 T51,781,530 d 8 h
2926.84 T37.58 T40.27 T13.42 T103,563,060 d 16 h
3053.69 T75.16 T80.53 T26.84 T207,126,121 d 9 h
31107.37 T150.32 T161.06 T53.69 T414,252,242 d 18 h
32214.75 T300.65 T322.12 T107.37 T828,504,485 d 13 h
33429.50 T601.30 T644.25 T214.75 T1,657,008,971 d 2 h
34858.99 T1.20 Qa1.29 Qa429.50 T3,314,017,942 d 4 h
351.72 Qa2.41 Qa2.58 Qa858.99 T6,628,035,884 d 8 h
363.44 Qa4.81 Qa5.15 Qa1.72 Qa13,256,071,768 d 16 h
376.87 Qa9.62 Qa10.31 Qa3.44 Qa26,512,143,537 d 8 h
3813.74 Qa19.24 Qa20.62 Qa6.87 Qa53,024,287,074 d 16 h
3927.49 Qa38.48 Qa41.23 Qa13.74 Qa106,048,574,149 d 9 h
4054.98 Qa76.97 Qa82.46 Qa27.49 Qa212,097,148,298 d 18 h

Values without premium, Synth or specialization bonuses. Costs are for upgrading to the given level. Set your development center, microsystem accelerator and universe above and the build times adjust.