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Ship versions

Six special versions of well-known ships can only be built at outposts in the alien galaxy – from the small hunter to the Doombringer.

If you have an outpost in the alien galaxy, its weapons factory offers extra ships: variants of well-known types with strengths of their own. You cannot build them on your normal planets. Research requirements count as fulfilled at the outpost – only the building levels there matter. Read more under Outposts.

Small hunter

A deadlier version of the Small fighter: slightly faster, with much more attack, three times the shield and almost twice the hull. Requirement: Weapons factory level 15.

Titan Carrier

A gigantic freighter with 10 million cargo space – forty times as much as a transmitter. It has a solid shield but hardly any weapons. Requirement: Development center level 20.

Hangar Ship

A variant of the Starcruiser with very high firepower and a strong shield, but a thin hull and low speed. It hits hard but cannot take much – use it together with sturdy ships. Requirement: Fleet base level 20.

Collector Swarm

The recycler version: 1 million cargo space that fully counts for recycling, and almost four times as fast as a normal recycler. Requirement: all four warehouses (Pig iron warehouse, Metal warehouse, Kryptonite warehouse, Spice warehouse) at level 20.

Void Shield

A pure protection ship based on the battleship. As long as a Void Shield is alive in your fleet, it absorbs enemy fire first: first with its huge shield, then with its enormous hull. Only what is left over hits your other units. It barely fires itself. Requirement: Development center level 25 and Particle shield level 20.

The Doombringer

The extreme variant of the Destroyer: 400,000 attack – more than eleven imperial starbases combined – but no shield at all, a comparatively thin hull and almost no speed. Above all, it costs huge amounts of spice. Requirement: Weapons factory level 20 and Particle cannon level 20.