SpaceInvasion Classic runs in several universes at the same time. Each one is a world of its own with its own planets, rankings, alliances and events. With your BITMEUP account you can play in several universes – but only with a single account in each.
What the speed means
A universe's speed (1x, 1.5x, 2x, 3x) accelerates resource production as well as construction and research times. The energy of your power plants does not grow with it: you need the same power plants as in a slow universe, and the Thermosolar plant burns correspondingly more Spice. Flight speed can be set separately – the universe overview in the game shows both.
The universes at a glance
- RETRO – the classic universe with normal speed and the longest history.
- GeNeSIS 2527 – double speed, many new features and more planets, with a fixed runtime. The speed advantage only applies to levels below the highest level ever reached in this universe – so latecomers catch up faster. Defenses can be dug in here.
- Nexus – triple speed. Created by merging the DE, INT and RU universes.
- Sirius – 1.5x speed, a research network (the research labs on all your planets work together) and defenses that can be dug in. Instead of attack zones, a points range applies here (see Points & Attack Zones).
- Infinity – double speed, defenses that can be dug in, and astral fleets: fleets destroyed in battle become astral fleets that you can restore (Astral fleets).
What they all have in common: the Synth network, the VIP program, a speed bonus for players far behind the top, and the monthly event rotation.
For some universes, a transfer to another universe is offered. You start it with the transfer assistant (see also Spice transfer).
| Universe | Speed |
|---|---|
| RETRO | 1x |
| GeNeSIS 2527 | 2x |
| Nexus | 3x |
| Sirius | 1.5x |
| Infinity | 2x |