Halloween 2026: Spooky Pass, pumpkin boss and the District Null Tower
28.10.2026 21:50 · Halloween 2026: Spooky Pass, pumpkin boss and the District Null Tower
Changes
- Alien scanner: Filters and expanded galaxies are remembered; in classic view, filter links have their own row and ships are shown three per row.
- Banned accounts: Long-banned accounts are cleaned up and their planets become free again.
- Battle report and simulator: Added note explaining how astro chance works.
- Beta design: Circuit board background is pre-rendered to save computer and battery resources.
- District Null: Launch of the new game District Null, a cyberpunk city simulation connected to SpaceInvasion via the District Null Tower.
- Favorites bar: Own running spy missions and attacks are highlighted in color; bar no longer logs out the player.
- Galaxy UI: Black holes and pumpkin can be clicked again with the Small hunter; widescreen galaxy and overview map are translated; pumpkin animation restored with animations off.
- Messages UI: Active mailbox is highlighted and number of messages per page is saved.
- Messages UI: Edit bar is shown at the top from 15 messages onwards.
- Messages UI: Opened message now appears above the list and the read message row stays highlighted.
- Mobile UI: Support button opens support page in a new tab; old mobile view restored planet list and support entry.
- Outbox: Viewing who read an alliance circular is restricted to members with 'View online status' right and only for circulars sent after joining; the list of readers has been removed.
- Player box in spy report: Player name box is no longer cut off at the top.
- Player profile: Switching planets via planet bar keeps player on profile page.
- Recycling: Fixed incorrect 'no resources' message during Synth cooldown.
- Research accelerators: Cannot buy or collect research accelerators during Urplasma extraction to prevent waste.
- SpaceInvasion - District Null Tower: District Null Tower activation requires Spice and can be extended; losing the planet causes the tower to be lost but paid runtime is kept.
- SpaceInvasion - District Null Tower: District Null Tower construction takes 3 days and costs 500 million Metal, 250 million Kryptonite, and 100 million Spice.
- SpaceInvasion - District Null Tower: Introduction of the District Null Tower building in SpaceInvasion that connects the city in District Null with the SpaceInvasion empire.
- SpaceInvasion - District Null Tower: While active, the District Null Tower grants +10% mine production on the tower planet, +5% spice limit for aliens, and +10% yield from the Synth Former.
- Spacia raid: Final standings with ranking remain visible until the following Friday; participants receive messages with place, Spice, emblems, and rookie days.
- Tutorial bar: Tutorial bar folds open and closed; beta design button no longer covered.
- Vote bonus: Vote bonus is now given once per BITMEUP account instead of once per game account.
Events
- Halloween boss event from October 30 to November 5 with special boss mechanics and universe-wide production bonus.
- Halloween event from October 30 to November 8 with Treats and Tricks collection via various activities.
- Halloween Rumble event with multiple rounds, rewards, and special mechanics active during the event.
- Halloween shop with special items and bonuses available only during the event.
- November SpacePass includes a Halloween task related to Treats collection.
- SpacePass UI: Collect button explains why collection is disabled; levels can still be collected except accelerators.
- Spooky Pass event with 10 levels and rewards available only during the event.
- Steam client: Players with Euro wallet now see Euro prices like in the web shop.
Halloween Rumble and Updates
21.10.2026 13:45 · Halloween Rumble and Updates
Changes
- 3D Map: Small Spacia Boosts have their own badge; player overlay in beta design no longer flickers.
- Favorites Bar: Removing entries and changing their color now works without reloading, and the list stays where it is. New entries from the Galaxy appear immediately. “Clear” has its own dialog where you choose which colors are removed. If you add a planet where a Spacia is currently located, the entry is linked to it (small “S”). With the Spy Assistant, you can move such entries to the Spacia’s current position, either with a button or automatically.
- Fleet Quick Start: Teleporter now displays current charge as a bar similar to building page.
- Galaxy Scanner: Incoming Spacia reinforcement fleets have direct button to Combat Simulator.
- Messages: Message Favorites feature added with star icon, favorites filter, preservation from deletion, and limit of 100 favorites per player.
- Messages: Message overview overlay remains open while mouse is over it; each row links directly to mailbox.
- News: Forum news displayed on homepage and in game in player's language with option to view original.
- Outbox: Alliance circular messages shown as single row with read status and info on who has read them.
- Planet Relocation: Error messages during relocation and Raid Colony Warp are now displayed in player's language.
- Ships: Certain ships (Small Killer, Titan Freighter, Hangar Ship, Collector Swarm, Void Shield, The Harbinger) can now be built on all planets with individual engine selections.
- Small Spacia Boosts: Loot from Small Spacia Boosts reduced to 20–40% of large Boost (previously 60%).
- Specializations: Researcher Auto-Save and Miner Dome Shield now apply in highest zones AZ 19 and AZ 20; Combat Simulator supports AZ 1 through 20.
- Stability: Pages continue running if session storage issues occur instead of failing completely; affected areas adjusted after October 19 disruption.
- Weapons Factory: New Engine Selection bar added to ship cards allowing players to switch between Rocket, Diffusion, and Warp engines with different speed and consumption values.
Events
- AlienBoss Event: Permanent AlienBoss with shared health bar replaces Alien Waves during Halloween Rumble event.
- AlienBoss event mechanics: boss appears at 3 locations, can be attacked once per location, moves after hits or time, rewards Spice and Mentor Stars, and offers Transfer Spice rewards under conditions.
- Halloween Rumble Speed Universe event from October 23 to November 1, 2026 with special universe settings and AlienBoss event.
- Universe Settings: Halloween Rumble Speed Universe with specific settings such as 400x universe speed, 100x flight speed, 10 planets, 1 galaxy, and other parameters.
More and more October Updates
15.10.2026 13:09 · More and more October Updates
Changes
- Alliance: Alliance members with permission can directly invite players not in an alliance, showing alliance details and allowing immediate joining without rank.
- Alliance: Players not in an alliance can apply directly to an alliance via a prepared application form with custom text.
- Battles and Messages: Battle messages now show either destroyed units or loot converted into Spice, switchable by button.
- Battles and Messages: Battle report subject lines standardized to format '[Coordinates] Target Name'.
- Battles and Messages: Fleet mailbox flight types can be enabled or disabled all at once in classic design using 'all' and 'none' buttons.
- Battles and Messages: Hovering over battle messages shows summary with losses, debris field, and loot with resource icons.
- Battles and Messages: Player names in battle reports link to Hall of Fame showing all battles of that player across universes.
- Combat: Solar Cells now behave like defense units; Particle Cannon can target and destroy them; destroyed Solar Cells can be rebuilt after battle.
- Command Center: Pioneer Path box can now be hidden directly after logging in.
- Espionage: Exceptions to espionage restriction: normal spying allowed if player is within attack zone, has attacked you, you are Top 50, or player is inactive.
- Espionage: Top 50 players can be attacked by everyone; espionage on Top 50 players outside normal attack zone requires prior attack unlocking espionage for 14 days.
- Fleet Commands: Applied speed bonus for Recyclers when fleets are dispatched through Fleet Commands.
- Fleet Management: Added 'Only Flights from Here' filter to fleet list to show flights from selected planet or asteroid only.
- Fleet Management: Coordinates in Fleet Activity are clickable and open Galaxy Map in corresponding system.
- Fleet Management: Quick access to Particle Cannon and Teleporter on Fleet page with current charge and button, no need to open building pages.
- Fleet Management: Recall fleets directly from Command Center fleet overview by hovering over outbound flights and clicking 'x'.
- Galaxy Map: Help Requests have rules to prevent abuse, including limits on distance, activity status, number of requests per day, and restrictions based on ignore lists and IP matches.
- Galaxy Map: Introduced Help Requests via the Galaxy Map allowing players to send predefined requests to nearby active players even if private messages are restricted.
- Galaxy Map: New 'Stronger Debris Field Indicator' option under Settings to highlight debris fields with color-coded lower bar (blue for normal, orange for event debris).
- Galaxy Scanner: Improved timing display: Remaining flight times shown more accurately; countdown no longer stuck; stationing fleet shown first if two fleets arrive simultaneously; fleet dispatch times correct at all speeds.
- Help Requests: Added a 'Please Stop Attacking' request allowing players attacked within last 3 days to send a friendly request to attackers to stop, with possible responses but no technical attack protection or rewards.
- Help Requests: Introduced a Resource Trading request option (currently locked) that allows players to offer one resource in exchange for another at Trader exchange rates, with escrow and delivery rules.
- Help Requests: Resource gift requests send resources as Ghost Fleets without ships or fuel costs, invisible to other players, but occupying one fleet slot and subject to pushing rules.
- Help Requests: Resource requests can only be made if requester has no more than 75% of the other player's points, requester is not in Top 100, and no registered IP match exists; requests to the same player are limited to once per week.
- Messages: Fixed issue where losing an attack against Spacia could cause message list to stop loading correctly.
- Messages: Unread message counter in classic design now updates reliably.
- Spacia Raid: Combat adjustment: Multiple attacks arriving shortly after reinforcement fleet each fight remaining fleet strength; each battle counts towards weekly limit; boosted Spacia battles marked with BOOSTED badge.
- Spacia Raid: Expanded Spacia Boosts: 3 large Boosts remain; added 7 small Boosts normally and 15 during Spacia Week; small Boosts have 30-60% strength of large Boosts and are visually distinct.
- Spacia Raid: Introduced two separate Spacia Raid rankings: 'Ranking 250M+' and 'Rookie < 250M', with category fixed weekly based on highest points at first raid.
- Spacia Raid: New alliance bonus: Each Rookie in Top 20 grants their alliance 1 day of +25% production, stacking up to 10 days, starting after reward distribution on Friday.
- Spacia Raid: Top 20 players in both Spacia Raid rankings receive War Emblems as rewards.
- Transmitters: New Attack Zones 19 and 20 increase Transmitter rewards starting at 1 billion and 5 billion points respectively.
- VIP: Corrected displayed number of free Transmitter uses for VIP levels to match the actual credited amount.
Events
- Production bonus from Rookie Top 20 players starts when rewards are distributed on Friday following Spacia Week.
- Resource Trading request option is visible but currently locked pending internal testing.
- Spacia Week features 15 small Boosts instead of 7.
Maintenance Work – October 14
13.10.2026 01:55 · Maintenance Work – October 14
Events
- Attack protection activated in SpaceInvasion starting evening before maintenance until next day.
- Expected downtime limited to a few minutes due to backup connection and careful planning.
- Own maintenance work to improve system stability and deploy important updates planned after midnight (00:00).
- Scheduled maintenance on internet connection by ISP on October 14.
Big October Update
02.10.2026 16:29 · Big October Update
Changes
- Alien Boss: Alien Boss rewards reworked to base player bonus on actual damage contribution with guaranteed minimum bonuses for top 15 players; ranking display improved with larger images and highlights.
- Alien Waves: New button added to reset all bonuses whose cooldown has expired at once.
- Alliance Invasions: After a war ends, there is a 7-day cooldown before a new war can start, plus a 7-day preparation period for new wars.
- Alliance Invasions: Alliance Invasions have been completely reworked into Coalition Wars with defined war durations, objectives, difficulty levels, and rewards.
- Alliance Invasions: A new war page shows progress bars, war messages including alliance logos, and a public war history.
- Attack Zones: Attack Zone system reworked to have 20 graduated zones with full PvP starting at 250 million points; Top 50 players can be attacked by everyone and are marked in galaxy view and rankings.
- Attack Zones: Counterattack rule: Attacking a Top 50 player allows that player to counterattack for 14 days, including ACS and Particle Beam attacks.
- Design and Performance: New design is faster, uses less memory, optimized animations, and activates Performance Mode automatically on weaker devices; 'Disable Animations' option fully disables animations.
- Expansion: Sabotage can no longer completely destroy sector bonuses; a limit is set on bonus loss though sector strength is still reduced for ranking.
- Galaxy Map: Pressing A starts an attack directly, similar to S for espionage, E for event flights, and R for recycling.
- Galaxy Scanner and Particle Building: Detail pages now show range and energy storage respectively for every level.
- Infinity: 10% of losses now go into the public debris field, increased from 5%.
- Official SpaceInvasion Wiki: Official wiki created with comprehensive game information accessible from game and without login, available in all supported languages.
- Player Search: Memorial accounts can now be found via player search.
- Recycling Yard: Defense units can now be recycled if there is no incoming attack on the respective planet.
- Save Assistant: Save Assistant now allows free selection of any combination of planets and asteroids with new list and quick-selection options.
- Settings: Game content alignment (left, centered, right) can now be configured normally.
- Spacia Boost: New Spacia Boost mechanic with reinforcement fleets arriving briefly; players can complete up to three Boost battles per day with special battle rules and debris handling.
- Spacia Raid: Players finishing 6th to 10th in Spacia Raid now receive 1,000 War Emblems instead of 500; ranking shows rewards per position directly.
- Trader: "Trade All" function extended to work for all asteroids or for planets and asteroids together.
- Universe Page: New menu shows events, BITMEUP missions including progress, and current event inventories.
- Vacation Mode: After leaving Vacation Mode, players cannot attack others for 24 hours except attacks on Spacia; a countdown shows remaining restriction time.
Events
- All currently active invasions will end with this update.
- Coalitions: Alliance and wing partners can join the war on either side.
- Coalition Wars have a war duration of 1 or 3 months with a 7-day peace period after declaration.
- Every second month, Monthly Specials include 10 Red Fragments for Red Core collection over 10 months.
- Galaxy Map key bindings: S for espionage, E for event flights, R for recycling.
- New Attack Zones apply only to universes where the Attack Zone system is enabled.
- Server outage on September 25 was fixed.
- Shop: Introduced Weekly and Monthly Specials with regularly changing offers including production boosts, resources, and Red Fragments for Red Core collection.
- Spacia Boost battles have a maximum of three battles per day; fourth attack does not trigger battle.
- Special rules apply to Spacia Boost battles including attack restrictions and debris field creation.
- Weekly Specials start every Friday; Monthly Specials start on the 1st of every month with changing contents and prices.
- Winning side of a war receives +50% resource production for several days, longer for higher difficulty.
Expansion, 3D Galaxy Map, Memorial Accounts & Bitmeup Missions
09.09.2026 19:39 · Expansion, 3D Galaxy Map, Memorial Accounts & Bitmeup Missions
Changes
- Bitmeup Missions: Introduced Bitmeup Missions allowing players to complete tasks across Bitmeup games to earn Bits, which can be exchanged in SpaceInvasion for various rewards like Save Assistant, Alien Bonuses, and Multi Productions.
- Galaxy Map: Added a new 3D galaxy map option that players can switch to in game settings, providing a new visual experience while keeping the existing 2D map available.
- Galaxy Map: Added a new widescreen game view option in settings, compatible with both 2D and 3D maps.
- Memorial Accounts: Introduced a new Memorial status for accounts to honor deceased players, which includes disabling gameplay, keeping only the main planet, applying an exclusive Memorial planet skin, making the account unattackable, and displaying it as “Legacy – In Silent Memory” in the galaxy.
Events
- Bit Hide-and-Seek event feedback and planned revisions.
- Expansion Packages available in the Premium Shop until September 20.
- Explanation about the technical challenges and performance considerations of the new 3D galaxy map.
- New Event: The Expansion running from September 11 to September 17, where players capture sectors to gain temporary bonuses lasting 7 days after the event.
- Reassurance that the existing 2D map will remain available alongside the new 3D map.
Major Updates for Bitmeup, SpaceInvasion & Mebula Legends
13.08.2026 17:30 · Major Updates for Bitmeup, SpaceInvasion & Mebula Legends
Changes
- Bitmeup App: Released the new Bitmeup App for Windows, macOS (Intel and Apple Silicon), and Linux with persistent login, chat features, game installation, and faster loading.
- Bitmeup Portal - Friends System: Introduced a friends system allowing players to add Fellow Players and Friends with different visibility and chat options.
- Bitmeup Portal - Games Overview: Redesigned the overview page for all games showing news, patches, events, account info, and playtime per game and world.
- Bitmeup Portal: Added a major overhaul of the Bitmeup Portal including a new desktop version and improved mobile version.
- Mebula Legends: Launched the first Test Season of Mebula Legends with team building, battles, realm conquest, equipment discovery, and companion collection.
- SpaceInvasion 2: Alien Boss and Alien Admiral features are not yet available in SpaceInvasion 2.
- SpaceInvasion: Updated the SpaceInvasion start page to match the new Bitmeup Portal style with a new overview including account info, universe info, current events, news, patches, account transfer info, and a new Campaign Mode in development.
Events
- Bit Hide-and-Seek Event in SpaceInvasion Classic and SI2 from August 14 to August 20 with hiding and searching Bit robots, Treasure Chest rewards, and special prizes.
- Campaign Mode in SpaceInvasion is currently in development.
- Event includes daily limits on Treasure Chests, system-placed Bits, SpacePass task related to Bit robots, and follow-up period for Treasure Chest opening.
- Mebula Legends Test Season progress will grant rewards for the official world later.
- Players are encouraged to provide feedback on the graphical overhaul of SpaceInvasion 2 and the new Bit Hide-and-Seek Event.
- SpaceInvasion 2: Added Black Holes and the Alien Wave system to SpaceInvasion 2, including War Emblems, Emblem Shop, Alien Limit and Spice Yield upgrades, Alien Scanner, and Tactical Fleet Strength ranking.
- SpaceInvasion 2: Completely redesigned the user interface and galaxy map with new graphics, updated ships, defense systems, research pages, and shop with new assistant graphics.
Technical Issues Resolved
29.07.2026 07:51 · Technical Issues Resolved
Changes
- system: Attack protection is in place and all running assistants have been extended accordingly.
Events
- Unexpected technical issues affected Space Invasion 1 and Space Invasion 2 last night. The systems are now running smoothly again.
- We are closely monitoring the situation and evaluating additional measures to prevent similar outages in the future.
Server Migration of BITMEUP Services
26.06.2026 11:30 · Server Migration of BITMEUP Services
Events
- Attack protection activated from Thursday evening until Sunday 8:00 PM CEST to prevent strategic advantages during migration.
- Server migration planned for Friday, June 26 starting around 7:00 AM CEST, expected duration approximately 4 hours.
- Support team and Discord available for questions or problems during migration.
Wavebreaker Outpost Event and new Design
11.06.2026 17:42 · Wavebreaker Outpost Event and new Design
Changes
- UI: Beta Layout: Introduced a new Beta Layout available in settings, covering buildings, research, production, weapons factory, defense, economy pages, fleet command, Alien Waves, Interdimensional Transmitter, planet bar, and live resource display.
- UI: Interdimensional Transmitter: Updated Transmitter page to show detailed overview of extra bonus every 10 activations and transparent display of possible rewards and chances, reflecting existing values.
- UI: Resource Display: Produced resources on pages in the new style are now displayed live and updated more frequently than once per second.
Events
- Alien Waves completed in other universes unlock rewards up to level 40 in all universes for the event pass.
- Beta Layout is in a testing stage and available from June 12, 2026.
- Event: Wavebreaker Outpost: Added a new Energy Container to facilitate easier rebuilding on the outpost during the event.
- Event: Wavebreaker Outpost: Alien Waves completed in other universes unlock rewards up to the completed wave level (max 40) in all universes for the event pass.
- Event: Wavebreaker Outpost: Implemented extra Spice rewards for every additional level reached after the main reward during the event, replacing a ranking system with placement rewards.
- Event: Wavebreaker Outpost: Introduced new ships for the Wavebreaker Outpost Event with updated values and requirements visible in the tech tree.
- Event: Wavebreaker Outpost: VIP Battle Pass offered Bitmeup-wide with 50% discount if already purchased in another universe (excluding Steam players).
- Event includes new ships, Energy Container, extra Spice rewards, no ranking system, and Bitmeup-wide VIP Battle Pass discount excluding Steam players.
- No refunds will be issued unless errors can be verified and documented with 100% certainty.
- Players are advised to disable Beta Layout for critical game actions as it is in testing stage.
- Wavebreaker Outpost Event runs from June 12 to July 19, 2026.
Changes, Updates and new Outpost!
03.06.2026 11:11 · Changes, Updates and new Outpost!
Changes
- Asteroid Destruction: Fixed issues with asteroid destruction in the shop that could cause planets to not be deleted correctly afterward.
- Boss Ranking Week Rewards: Unlocked more rewards: Alliances rank 2 now receives 5% bonus, rank 3 receives 2% bonus; Players ranks 11 to 15 now receive 5% reward.
- Building Construction: Fixed an issue preventing cancellation of building construction if less than one second of construction time remained.
- Construction Menus: Added new chart display for ship and defense values in construction menus.
- Fleet Overview: Added new filter functions under fleet commands to find specific flights more easily.
- Galaxy View: Rubblefields are now displayed more clearly with a blue glow; instanced field parts glow orange.
- Graphics: Created new images for buildings, research, fleets, and defense units with some design adjustments for clarity and economy.
- Harassment Attacks: Particle Beam attacks are now taken into account when evaluating harassment attacks, removing harassment protection for smaller players attacking larger players with Particle Beam.
- Ingame Messaging: Removed restriction preventing players with fewer than 10,000 points from sending ingame messages.
- Merchant+: Merchant+ now exchanges resources when starting research if the required resources are not available.
- Planet Overview: Modernized the planet overview in the command center.
- Recycling Yard: It is no longer possible to use the Recycling Yard via Merchant+ if an attack is less than 60 seconds away to prevent harassment attacks.
- Settings: Added option to switch between new modernized images and older classic images.
- Synth Former, Synth AI Core, Super Computer: Fixed issues allowing use of Synth Former, Synth AI Core, and Super Computer while in vacation mode; construction of these buildings is now correctly paused.
- Synth System: Synth Former and Synth AI Core can now be managed more quickly through new mass actions; collecting, filling, or starting Synth buildings is free once per day; VIP Level 13 players have these functions unlocked completely free.
- Tech Tree and Detail Pages: Modernized tech tree and expanded detail pages for ships and defense units with stats.
Events
- Delay in moving services to new server planned for mid-June due to fiber connection issues.
- Feedback requested on new ships, graphics, and features in discussion thread.
- Introduction of Energy Container feature on outpost for restoring lost ships immediately during the event.
- New Ship Evolutions introduced on outpost with new tactical possibilities and roles.
- New ships and evolutions such as Small Killer, Titan Carrier, Ship Hangar, Collector Swarm, Void Shield, and Doombringer available only on outpost for now.
- Outpost Wave Event starting June 12 alongside Football World Cup with new ships and features.
Adjustments Rubblefield Event
23.05.2026 00:23 · Adjustments Rubblefield Event
Events
- Future plans to redesign the rubblefield event with possible limits or restrictions similar to Spacia Raid requiring a new event rubblefield structure.
- Global rubblefields refill times changed to 2:00, 8:00, 14:00 and 20:00 CEST; large rubblefields increased by ~20%, small rubblefields increased by ~10%.
- Instanced rubblefields refill increased to 40 every 6 hours at 0:00, 6:00, 12:00 and 18:00 CEST, range remains +/- 5 systems, resource amount increased by more than 6 times.
Forum Migration and Game Changes
18.05.2026 18:15 · Forum Migration and Game Changes
Changes
- Forum: The forum will be migrated to a new server separate from the main server structure to improve availability even if Bitmeup servers have issues.
- Rubblefield Event: Fixed a logic error where global rubblefields were not adjusted by universe speed, causing excessive farming values.
- Rubblefield Event: Increased the number of instanced (player-specific) rubblefields by 25% to compensate for global rubblefield reductions.
- Rubblefield Event: Reduced values of global rubblefields by 66% using Nexus as baseline and adjusted their appearance intervals.
- Space Pass: Introduced a 14-day retroactive claim period for rewards from the previous month's Space Pass.
Events
- Current rubblefield Event adjustments are related to the RETRO universe and its speed settings.
- Discussion about the Transmitter Recycling function in the Synth Network and its usage in the RETRO universe.
- Forum and server migration is being prepared to improve service stability.
- New AI-based tool to overview events and patches since 2016 is available for players to find information more easily.
- Temporary disabling of message sending for accounts below 10,000 points to limit spam and unauthorized advertising messages.
- The team is reviewing alternative solutions for message system misuse and plans further changes after migration.
Dance into May 2026
29.04.2026 22:03 · Dance into May 2026
Changes
- Server Infrastructure: Started preparation and setup for in-house hosting migration of all games, including server rack setup and service migration planning, aiming for completion by end of May.
Events
- 50% chance to find a flower remains during extended event.
- Alliance members need to collect more flowers to achieve 4x production boost during event.
- Extended Flower and Alliance Event from April 29 to May 7 with increased Flower Hunt flights per day and 4x production boost.
- Extended sale of bundles until May 7.
- Flower flights have chance to reward large number of flowers during event.
- Flower Hunt flights increased from 200 to 500 per day during event extension.
- Interdimensional Transmitter provides 4x yield in all universes from May 1 to May 7.
Easter and Flower-Event 2026
01.04.2026 11:53 · Easter and Flower-Event 2026
Changes
- Game Interface: Started reworking the first pages of the game in a new visual style including structural changes to boxes, sections, and interface elements.
- Synth Network: Running programs in the AI Core now requires less Spice.
- Synth Network: The production of the Synth Former has been increased significantly, with a stronger increase on higher levels than on lower ones.
- Synth Network: The Spice cost per Synth Energy has been reduced by 20%.
Events
- Alliance Event starting April 13, 2026, where teams collect flowers together to unlock a daily double production bonus reset at 20:00 CEST.
- Discussion about possibly hiding Synth Network skill setups in the future, with community feedback requested.
- Easter Event from April 3 to April 12, 2026, allowing players to collect Easter eggs that reward flowers and treasure chests during the Gold Event.
- Flower Event from April 13 to May 3, 2026, continuing flower collection with features like bouquet planets collectible by recyclers and the Flower-O-Mat.
- Mobile interface first version enabled for a selected test team, not yet available to all players.
- Ongoing migration of services to own servers and continued game improvements.
- Special Easter and Flower offers and new Synth Network bundles available in the shop during the event period.
Valentine's Day 2026
12.02.2026 10:08 · Valentine's Day 2026
Events
- Daily login rewards include 3 free activations throughout the event.
- During the entire event, players receive triple yield from the Interdimensional Transmitter.
- From February 13 through February 22, players can collect up to 200 hearts daily to receive treasure chests containing gold for bonuses.
- In SI Classic, players can complete the Valentine's Day mission in the SpacePass.
- The Shop offers special extras when purchasing Urplasma or energy reserves during the event.
- Work has started on a major redesign of SpaceInvasion, aiming for a modern desktop view and a proper mobile version, with restructuring of information and possible removal or hiding of some content.